I have seen no pattern to the corruption. Once TS has corrupted a workshop item during installation, Train Simulator is 100% dead. For scenarios (for example) a file called ScenarioProperties.xml is read from the Steam area, and then it is altered by TS which substitutes "real" values for "placeholders" in the original from the workshop. Sometimes, and I can't see any pattern to it, the installation process results in TS' copy of the workshop data being plainly corrupted. This process of "auto-install" happens in the background and in parallel with the startup of TS, and it is this process that is unreliable. If there is something new, TS will "auto-install" it from the Steam area into its own workshop area. Each time TS starts, it looks at its own list of installed Workshop items vs the stuff Steam has in its shared area. When you subscribe to a Workshop item, Steam puts it into its workshop folder that is shared between all installed games.
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